${value}% Chance to be Used | 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
|
Launches ${value} Projectile(s) | 1
|
${value} Fragments | min: [6.0, 6.0, 6.0, 7.0, 7.0, 7.0, 8.0, 8.0, 8.0, 9.0, 9.0, 9.0, 10.0, 10.0, 10.0, 11.0, 11.0, 11.0, 12.0, 12.0]
max: [7.0, 7.0, 8.0, 8.0, 8.0, 9.0, 9.0, 9.0, 10.0, 10.0, 10.0, 11.0, 11.0, 11.0, 12.0, 12.0, 12.0, 13.0, 13.0, 14.0]
|
${value} Life Leech over ${duration} Second(s) | min: [10.0, 15.0, 19.0, 24.0, 29.0, 34.0, 38.0, 43.0, 48.0, 53.0, 57.0, 62.0, 67.0, 72.0, 76.0, 81.0, 86.0, 91.0, 95.0, 100.0] Life Leech over min: 1.0 Second(s)
|
${value} Vitality Damage | min: [26.0, 37.0, 47.0, 58.0, 69.0, 80.0, 90.0, 101.0, 112.0, 123.0, 133.0, 144.0, 155.0, 166.0, 176.0, 187.0, 198.0, 209.0, 219.0, 230.0]
|
MaxLevel | 16
|
UltimateLevel | 20
|